The mobile version of Resident Evil 3 shows the financial results after launching on Apple utilities. This has been reported by the App2Top portal related to application analysts and applications.

According to analysts, within three weeks since the release of Resident Evil 3, it has brought developers less than 50,000 pure revenue. The remake of Resident Evil 3 has become available for iOS on March 18. The project focuses on iPhone 15 Pro, iPhone 16 series, as well as modern iPads and Macs with new and newer Apple M1 processors. Like other Capcom mobile releases, the game spreads on a National Assembly: users have access to the Demo, then they are invited to buy a full version of the game.
According to AppMagic, on April 8, the game has downloaded about 115 thousand times and revenue from internal purchases up to less than $ 50,000. The application estimates that the results are even lower – $ 22,000 at 54,000 settings.
This is not the first unsuccessful experience of Capcom on Apple's mobile platforms. Previously, the adaptation of Resident Evil Village, Resident Evil 7 and Resident Evil 4 Remamake had a similar failure. The other major titles show the same results – Assassin Creed Mirage and Death String.
According to analyst Matthew Ball, such results are quite predictable. Despite the technical ability to start the game on iPhone, potential objects are still extremely limited. At the same time, experts believe that the potential of the PC-EGR ports fully on mobile devices are preserved, but can escape with other platforms. This approach, in his opinion, will ensure not recorded, but more stable trade indicators.
Previously, fans restored the first game that was considered lost from the Dark Souls creators.